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DSV-IS'95

DSV-IS'95 - Table of contents

The list below provides only pointers to related work, when any, not to papers appearing in the proceedings.

Part I. Invited Talks

  1. Interaction, Cognition and Visualization
    D.A. Duce, D.J. Duke
  2. Formal Specification Techniques for Interactive Systems
    M.-C. Gaudel
  3. Interacting with Information
    D.R. Olsen Jr.

Part II. User-Side Modeling and Co-Modeling

  1. A User Interface Evaluation Mapping Physical User Actions to Task-Driven Formal Specifications
    F. Paternó, M.S. Sciacchitano, J. Löwgren
  2. Interaction and Task Requirements
    D.J. Duke, M.D. Harrison
  3. Revising Mental Models to Accomodate Expectation Failures in Human-Computer Dialogues
    T.G. Moher, V. Dirda
  4. The Application of Petri Nets to Represent and Reason about Human Factors Problems during Accident Analyses
    Ch. Johnson

Part III. Requirements for Formal Specification

  1. Requirements for the Next Generation of User Interface Specification Languages
    P.D. Gray, Ch. Johnson
  2. Exploring Design Options Rationally
    C. Bramwell, B. Fields, M.D. Harrison
  3. Moving between Contexts
    A. Dix

Part IV. Prototyping, Generation and Evaluation

  1. Combining Formal Techniques and Prototyping in User Interface Construction and Verification
    P. Bumbulis, P.S.C. Alencar, D.D. Cowan, C.J.P. Lucena
  2. Modelling and Generation of Graphical User Interfaces in the TADEUS Approach
    T. Elwert, E. Schlungbaum
  3. Four Different Measures to Quantify Three Usabiliy Attributes: ‘Feedback’, Interface Directness’ and ‘Flexibility’
    M. Rauterberg

Part V. Design and Verification

  1. Proving the Correctness of Formal User Interface Specifications
    B. Bauer
  2. A Software Demonstrator of Modality Theory
    N.O. Bernsen, S. Lu
  3. Towards a Systematic Building of Software Architecture: The TRIDENT Methodological Guide
    F. Bodart, A.-M. Hennebert, J.-M. Leheureux, I. Provot, B. Sacré, J. Vanderdonckt
  4. The Design of Narrative Virtual Environments
    M. Green
  5. On the Expression of Interaction Properties within an Interactor Model
    P. Markopoulos
  6. Applying a Structured Method for Usability Engineering To Recreational Facilities Booking User Requirements: A Successful Case Study
    J. Middlemass, A. Stork, J. Long
  7. A Formal Design for Mutually Composed Multiple Media in Presentations
    R. Took

Part VI. Reports from Working Groups

  1. Role of Verification
    M.D. Harrison
  2. The Challenge of Time
    Ch. Johnson
  3. Working Group Report: User and Task Modeling
    T.G. Moher
  4. Towards a Taxonomy for Interactive Graphics Systems
    G. Pierra

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Jean Vanderdonckt - First version : June 30, 1995 - Last update : September 2, 1996